11 results found
Prompt: Asian people, bearded, big earlobes, wearing earrings
Prompt: Look at the front of a open door, the door wears an english flag. There is a black person lurking behind the doorframe with a large pair of binoculars, cartoon, simple minimalist single unbroken line drawing, yu nagaba, detached white background, sideview --v 6.0
Prompt: Envision Dexter Morgan as a distinctive character in the iconic video game 'Grand Theft Auto: Vice City.' Dexter is styled in the game's characteristic, slightly exaggerated and colorful art style, reflecting the vibrant and often gritty atmosphere of Vice City. He's dressed in his typical forensic analyst attire – a light green button-up shirt and dark slacks, with his ID badge hanging around his neck, but with an added edgy flair to fit the game's aesthetic. Dexter is positioned in a dynamic Vice City scene, perhaps near the beach or in the neon-lit downtown area, complete with 1980s style architecture and cars. The mood is a mix of Vice City's notorious high-energy crime and action vibe with Dexter's methodical and calculated nature. Around him are elements from both worlds: forensic tools in his hand, and in the background, the city's unique blend of palm trees, flashy sports cars, and retro billboards. Dexter is depicted with a cunning, yet somewhat detached expression, capturing his dual life as a forensic expert and a vigilante. The scene is bustling with Vice City's typical pedestrians and vehicles, giving a sense of life and movement. Include a Vice City style HUD (Heads-Up Display) in one corner of the image, with Dexter's face as an icon, health bar, and a wanted level indicator. --ar 16:9 --niji 6
Prompt: Asian, beard, big earlobes, simple earrings, no tattoos, no glasses, short hair, short beard
Prompt: Look at the front of a open door, the door wears an english flag. There is a black person lurking behind the doorframe with a large pair of binoculars, cartoon, simple minimalist single unbroken line drawing, yu nagaba, detached white background, sideview --v 6.0
Prompt: Envision Dexter Morgan as a distinctive character in the iconic video game 'Grand Theft Auto: Vice City.' Dexter is styled in the game's characteristic, slightly exaggerated and colorful art style, reflecting the vibrant and often gritty atmosphere of Vice City. He's dressed in his typical forensic analyst attire – a light green button-up shirt and dark slacks, with his ID badge hanging around his neck, but with an added edgy flair to fit the game's aesthetic. Dexter is positioned in a dynamic Vice City scene, perhaps near the beach or in the neon-lit downtown area, complete with 1980s style architecture and cars. The mood is a mix of Vice City's notorious high-energy crime and action vibe with Dexter's methodical and calculated nature. Around him are elements from both worlds: forensic tools in his hand, and in the background, the city's unique blend of palm trees, flashy sports cars, and retro billboards. Dexter is depicted with a cunning, yet somewhat detached expression, capturing his dual life as a forensic expert and a vigilante. The scene is bustling with Vice City's typical pedestrians and vehicles, giving a sense of life and movement. Include a Vice City style HUD (Heads-Up Display) in one corner of the image, with Dexter's face as an icon, health bar, and a wanted level indicator. --ar 16:9 --niji 6
Prompt: Look at the front of a open door. There is a figure lurking behind the doorframe with a large pair of binoculars, cartoon, simple minimalist single unbroken line drawing, yu nagaba, detached white background, sideview --v 6.0
Prompt: a princess in her 20s, pale blonde hair that covers one eye, wearing a small gold crown, floor length blue dress with long sleeves, serene and detached expression, surrounded by small gold stars, lunar fantasy aesthetic, detailed, soft cool tones, Alphonse mucha style, --ar 6:8
Prompt: Envision Dexter Morgan as a distinctive character in the iconic video game 'Grand Theft Auto: Vice City.' Dexter is styled in the game's characteristic, slightly exaggerated and colorful art style, reflecting the vibrant and often gritty atmosphere of Vice City. He's dressed in his typical forensic analyst attire – a light green button-up shirt and dark slacks, with his ID badge hanging around his neck, but with an added edgy flair to fit the game's aesthetic. Dexter is positioned in a dynamic Vice City scene, perhaps near the beach or in the neon-lit downtown area, complete with 1980s style architecture and cars. The mood is a mix of Vice City's notorious high-energy crime and action vibe with Dexter's methodical and calculated nature. Around him are elements from both worlds: forensic tools in his hand, and in the background, the city's unique blend of palm trees, flashy sports cars, and retro billboards. Dexter is depicted with a cunning, yet somewhat detached expression, capturing his dual life as a forensic expert and a vigilante. The scene is bustling with Vice City's typical pedestrians and vehicles, giving a sense of life and movement. Include a Vice City style HUD (Heads-Up Display) in one corner of the image, with Dexter's face as an icon, health bar, and a wanted level indicator. --ar 16:9 --niji 6
Prompt: Look at the front of a open door, the door wears an english flag. There is a black person lurking behind the doorframe with a large pair of binoculars, cartoon, simple minimalist single unbroken line drawing, yu nagaba, detached white background, sideview --v 6.0
Prompt: Envision Dexter Morgan as a distinctive character in the iconic video game 'Grand Theft Auto: Vice City.' Dexter is styled in the game's characteristic, slightly exaggerated and colorful art style, reflecting the vibrant and often gritty atmosphere of Vice City. He's dressed in his typical forensic analyst attire – a light green button-up shirt and dark slacks, with his ID badge hanging around his neck, but with an added edgy flair to fit the game's aesthetic. Dexter is positioned in a dynamic Vice City scene, perhaps near the beach or in the neon-lit downtown area, complete with 1980s style architecture and cars. The mood is a mix of Vice City's notorious high-energy crime and action vibe with Dexter's methodical and calculated nature. Around him are elements from both worlds: forensic tools in his hand, and in the background, the city's unique blend of palm trees, flashy sports cars, and retro billboards. Dexter is depicted with a cunning, yet somewhat detached expression, capturing his dual life as a forensic expert and a vigilante. The scene is bustling with Vice City's typical pedestrians and vehicles, giving a sense of life and movement. Include a Vice City style HUD (Heads-Up Display) in one corner of the image, with Dexter's face as an icon, health bar, and a wanted level indicator. --ar 16:9 --niji 6